Results for spec@!opengl 1.1@copyteximage 2d

Overview

Result: crash

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Details

Detail Value
Returncode -6
Time 0:00:00.156998
Stdout
Testing GL_TEXTURE_2D
Texture target = GL_TEXTURE_2D, Internal format = GL_RED
Texture target = GL_TEXTURE_2D, Internal format = GL_RG
Texture target = GL_TEXTURE_2D, Internal format = GL_RGB8
Texture target = GL_TEXTURE_2D, Internal format = GL_RGB16
Texture target = GL_TEXTURE_2D, Internal format = GL_RGB16F
Texture target = GL_TEXTURE_2D, Internal format = GL_RGB32F
Texture target = GL_TEXTURE_2D, Internal format = GL_RGBA8
Texture target = GL_TEXTURE_2D, Internal format = GL_RGBA16
Texture target = GL_TEXTURE_2D, Internal format = GL_RGBA16F
Texture target = GL_TEXTURE_2D, Internal format = GL_RGBA32F
Texture target = GL_TEXTURE_2D, Internal format = GL_COMPRESSED_RED
Texture target = GL_TEXTURE_2D, Internal format = GL_COMPRESSED_RG
Texture target = GL_TEXTURE_2D, Internal format = GL_COMPRESSED_RGB
Stderr
SWR detected AVX2
vert shader  0x7ff7d499c000
frag shader  0x7ff7d499a000
vert shader  0x7ff7d4997000
frag shader  0x7ff7d4995000
fetch shader 0x7ff7d4993000
vert shader  0x7ff7d4991000
frag shader  0x7ff7d498f000
fetch shader 0x7ff7d4880000
vert shader  0x7ff7d487e000
frag shader  0x7ff7d487c000
fetch shader 0x7ff7d487a000
frag shader  0x7ff7d4816000
frag shader  0x7ff7d4814000
frag shader  0x7ff7d4812000
frag shader  0x7ff7d4810000
frag shader  0x7ff7d480e000
frag shader  0x7ff7d480c000
frag shader  0x7ff7d480a000
frag shader  0x7ff7d4808000
frag shader  0x7ff7d4806000
frag shader  0x7ff7d4804000
frag shader  0x7ff7d4802000
Environment
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /home/ilia/src/piglit/bin/copyteximage 2D -auto
dmesg

        

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